
Building an Android app requires overcoming several idiosyncrasies. Tim and Rob share their tips for building Android apps so you can successfully navigate Google’s unique requirements. (If you’re looking for tips around building iOS apps, check out the previous episode.)
In this episode, you will learn:
- Why to start on your privacy policy before your app launches
- How Google’s developer fees differ from Apple
- Which Android devices are best for testing your app
- What Material Design is
- What fragmentation is and how it affects testing
- How many Android operating systems and devices you should support
- Why a crash reporting tool is even more important in an Android app than an iOS app
- Ways to distribute beta builds
- Why you probably don’t need to know what Gradle is as an app owner, but we’ll tell you anyway
- How the Google Play Store works for releasing and updating apps compared to Apple
- Why your app won’t look exactly the same on Android and iOS
This episode is brought to you by The Jed Mahonis Group, where we make sense of mobile app development with our non-technical approach to building custom mobile software solutions. Learn more at https://jmg.mn.
Recorded August 13, 2020 | Edited by Jordan Daoust | Produced by Jenny Karkowski
Show Notes:
Previous episode: Tips for Building iOS apps
[Firebase](https://firebase.google.com/products/crashlytics?
gclid=EAIaIQobChMI0o2H0rW06wIVRtbACh2pSQOVEAAYASAAEgIoj_D_BwE)